Additional overlap exposes stale state.
The game thread and owner solver already overlap. The prototype overlaps additional native work with the solver using an older publication, adding 0.2 game seconds of lag.
Short runs observed +14.6% base throughput and +7.6% SO throughput. Focused synthetic controls show that the prototype can disagree about mass and skip heat. Passing the owner-only ledger does not catch these failures.
Synthetic counterexamples
These counterexamples were demonstrated in focused tests. They are not claims of corruption observed in the large-colony runs.